All posts in category Projects

IndieGoGo: The Starving Artists Kitchen Show

Our cooking show now has an IndieGoGo campaign. We’d be very grateful if you could spread the word, or even contribute. The first episode we produced went over really well, but we need a tiny bit of funding to be able to afford a website and repair some things in our kitchen; if that works [...]

Plans for 2012

Here’s what I’ll probably be working on this year. Life is unpredictable and details may change, so don’t take this as dogma. It’s more like a weather report. Leftover from 2011: Traitor. My casual shoot ‘em up with RPG elements and a strange setting. It’s been done for a while, but I’ve been polishing and [...]

Interviewed by a Gnome

The ever-excellent Gnome’s Lair has published an interview with me. I talk about writing, my creative process, upcoming projects, text-heavy games, politics, and a couple of other things. Go forth and read, if you are that way inclined.

My 2011

2011 was a strange year. I can’t tell if it went really quickly or really slowly. It certainly had a lot of ups and downs. I started out the year wildly optimistic, amazed by the relative success of The Infinite Ocean and the possibility that I could survive by making games. And if I could [...]

Lands of Dream Donation Drive

Every day caravans leave from the Edge of the World that take travellers to the Lands of Dream. The caravans are free, but there are other costs the traveller must consider; not least of all the cost of spending so much time away from the obligations of our world. We have done our best to [...]

Corporate Incompetence, Part Three: Total Smegheads

So we finally got internet-on-a-stick. Mobile internet using a USB stick with a SIM card, that is. We were really happy to have received it so quickly, actually. But before we could use it, the account had to be verified by calling a special number and giving them our password. Where to find the password? [...]

How Corporate Power Ruined Your Gaming Experience

Today we found out when we will finally have an internet connection again. Not next week, as I had hoped. Not in two weeks, as I had feared. In December. Yes, dear reader: the kind-hearted Deutsche Telekom has decided to hog the phone line and make it impossible for our new provider to, well, provide [...]

Disaster Day

The universe has this annoying way of balancing things out. Yesterday I was fine. I felt great physically, had just come up with a new game idea, everything was wonderful. This morning I got up and felt a small ache in my back. It’s probably nothing, I thought. Five minutes into our morning walk it [...]

Refresh

Man, was I burned out. I hadn’t really realized just how much until we got to Greece and I spent a few days doing nothing. Well, not precisely nothing: getting back into shape by walking to the sea every day (40 minutes downhill), swimming (usually about an hour), walking back (50 minutes uphill). Enjoying the [...]

Matt Chat 113: Alphaland and Phenomenon 32 with Jonas Kyratzes

The third and final part of the Matt Chat interview with me. Many thanks to Matt for giving me this opportunity to speak about my work, and even more thanks for managing not to make me look like the complete doofus that I am. In repayment I hope to someday make the kind of RPG [...]