Arcadia Roundup

Arcadia’s doing quite well, given that it’s got walls of text and no challenge, supposedly signs of bad game design. It’s gentle, beautiful and elegant as it takes your hand and soothes you through its journey of lyrical and playful words. – Indie Games Magazine Arcadia’s a narrative delight. – …

Arcadia: A Pastoral Tale

Arcadia: A Pastoral Tale is my newest game. It was created with Twine, which means that it’s a very simple text-based game. When playing, please keep in mind that this game is not a race. It is a stroll, an afternoon walk. There’s no challenge, no puzzles, no wrong choices. …

Best of Casual Gameplay 2011

You may have noticed that the first month of 2011 has been a little stressful so far. I’m also fighting a highly unpleasant insomnia problem, which isn’t helping me keep in touch with the world. So it’s not surprising that I didn’t notice that voting was open for Best of …

Oneiropolis Compendium: Sinjil Aegidius

Sinjil Aegidius is the greatest and most renowned of the fourteen desert shamans. He has walked the holy path for many years, from the lush island of Iwana where he was born to the shifting sands where his visions led him. Few know the true details of his life story, …

Accidental Surrealism

I’ve mentioned before that my computer is having a bit of a problem with 3D graphics. They run fine most of the time, but then there are bizarre crashes that ultimately stop the whole program from functioning, and even alt-tabbing out takes skill and preparation. I’m guessing it’s a hardware …

SOPA/PIPA and the Future of Censorship

A great many sites are blacked out today to protest PIPA and SOPA, two pieces of legislation that would destroy the internet as we know it. I think opposition is absolutely the correct response; the internet is the perhaps the most significant invention since… well, since the computer itself, and …

IndieGoGo: The Starving Artists Kitchen Show

Our cooking show now has an IndieGoGo campaign. We’d be very grateful if you could spread the word, or even contribute. The first episode we produced went over really well, but we need a tiny bit of funding to be able to afford a website and repair some things in …

Plans for 2012

Here’s what I’ll probably be working on this year. Life is unpredictable and details may change, so don’t take this as dogma. It’s more like a weather report. Leftover from 2011: Traitor. My casual shoot ’em up with RPG elements and a strange setting. It’s been done for a while, …