Time

At the time of writing, you have twelve hours left to get the unfairly-ignored-by-the-mainstream-gaming-press Bundle in a Box with The Sea Will Claim Everything in it. After that it will be available via the official Lands of Dream page, which is almost done. The transition will not be instantaneous; because of Verena’s accident (which the taxi driver is now claiming is her own fault, because she supposedly crossed the street when the light was red – it was decidedly not), I’ve spent too much time in hospitals and only started setting up the webshop rather late. This is the sort of process that takes a while, so it’s possible that the game won’t be available for a short period of time. But don’t worry – we’ll use that time to prepare some extra material for it, which will of course also be made available to those who bought the bundle.

After that the great struggle shall be to get the word out and to attempt to get TSWCE onto platforms like GOG or Steam. It’s not easy to get on these, and I don’t know if an odd game like TSWCE stands a chance, but we’re certainly going to try! Not only do we desperately need a little bit of money, but I think it can be argued that the Lands of Dream games tend to fare surprisingly well when exposed to a mass audience, at least judging from the last two.

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11 Comments

  1. James Patton

     /  June 6, 2012

    “but I think it can be argued that the Lands of Dream games tend to fare surprisingly well when exposed to a mass audience, at least judging from the last two.”

    This is certainly true. Definitely push this angle as far as you possibly can: they seem like weird, slightly risky little games but *every single time* they have found their way to a large audience they’ve done really, really well. They just need to find that audience.

  2. Hi Jonas,

    I tried using your contact form, but just to be sure I wanted to let you know that I have published a review of ‘The Sea Will Claim Everything’ at http://i-luv-games.com/?p=1117

    I did pick up the entire bundle as well. Even though I already have most of the games in the bundle, it was well worth buying it for the couple that I don’t have, but especially for The Sea Will Claim Everything!

    I hope TSWCE does make it on to GOG and Steam, because it certainly does deserve to be among the other indie games being offered on those sites.

    I am sorry to hear about the bad news and rotten situation that your family has recently gone through and that you have been having to deal with, but I do hope things get better and back to normal soon.

    Wishing you all the best, and hoping you release more great games in the near future.

    Cheers!

  3. I got it – thank you very much! I’ve just been very slow to reply to emails lately, and a substantial backlog has piled up.

  4. Excuse the Greek comment, but…

    Έλεος πια με τους ταρίφες!

  5. Iurii

     /  June 6, 2012

    It is indeed a shame that ‘Bundle in a Box’ had only a little over 5000 bundles sold, while more famous ‘Humble Indie Bundle’ has about 400,000 now, and games there are less interesting. A lack of advertising, maybe?
    Still a lot of thanks for TSWCE – the best game in that bundle and one of the gretest games I ever played, really.

  6. The BIAB folks did their best to advertise it – they really put in a ton of work. But all the major gaming/tech websites ignored it, with the sole exception of Rock Paper Shotgun. Whereas the Humble Bundle is instantly mentioned on every single site the moment in launches. I have no problem with the Humble Bundle, but I do think it’s very sad that other good offers are excluded like that. It says a lot about the internet press.

    Very glad to hear you liked TSWCE so much, though! Hopefully I can make it available again very soon.

  7. Lin

     /  June 6, 2012

    I don’t carry much weight on the web anymore, I shun FB, don’t blog and don’t twit, (yeah I’m a odd like that). But I’m persistent, my email works fine, I (mostly silently but still) sulk around a number of forums, and I have a friend or three I can put behind something I believe in. Most everyone in this corner of the net believes in your games too, so if there’s anything more you can come up with that we can do to push the game in the right direction (apart from the odd comment here and there), do ask. I’m gonna wait till the shop is ready to try spreading the word some more in the few directions where I think I can still be heard, but if you have any specific ideas or requests, hit us with them. I’d be happy to oblige and a few others might as well.

    I kinda feel sad that I was so wrapped up in other shit to do the little I could have done to push the bundle too. Damn shame how little the word got out. I’ll blame timing – WAY too many bundles started in a single week, and BIAB was the new kid in town. Next time though.

    As for the accident, I’ll respectfully echo the wise gnome.

  8. I’m sure Steam will take TSWCE, they’ve accepted games like Swords & Sorcery EP and To The Moon (Not released on Steam yet but announced it’s coming to it) so Valve will probably accept it.

  9. Additionally, and I’m sorry to be such a pest about this, but is there any chance of a more playable version of Desert Bridge? It would launch for me, but the UI was kind of glitched and some of the scenes wouldn’t show up right. I run Windows 7, and I’d really like to play it.

    I really hope you two keep developing games (and Chris comes back to make music for them :V) and that they will eventually get on Steam. There are other games in a similar genre on Steam already.

  10. prahanormal

     /  June 7, 2012

    If it makes you feel any better, I’ve just bookmarked your blog and followed you on twitter because of the non-mainstream gaming press bringing bundle-in-a-box to my attention. I’m kicking myself for not finding these incredible games you make before.

  11. Additionally, and I’m sorry to be such a pest about this, but is there any chance of a more playable version of Desert Bridge? It would launch for me, but the UI was kind of glitched and some of the scenes wouldn’t show up right. I run Windows 7, and I’d really like to play it.

    The only way to make Desert Bridge fully compatible with modern computers would be to remake it completely. I’d love to do that, but at the moment I can’t work on any non-commercial projects. If I manage to make some money from TSWCE (by getting it on Steam or something like that), then I would love to take a few weeks to remake Desert Bridge.

    (Are you using a non-standard DPI setting? That can screw Desert Bridge up a lot.)