Patch 1.2

For those of you who downloaded v1.1 of Phenomenon 32, which had a game-stopping bug, I have quickly uploaded a patch (36.6 MB). The main download hasn’t been updated yet, because uploading the game takes a long time. But I am hoping that this will be the final version of Phenomenon 32 for now, or at least the version with no major bugs (small issues, usually to do with hardware or problems inherent in Construct, are likely to persist).

If it really works properly on all current versions of Windows, I can finally start pushing this game a little, so that people actually get to play it.

I am very grateful, by the way, for all your feedback. Fighting these issues has been a very frustrating experience, but your help is appreciated. Thanks.

3 Responses to “Patch 1.2”


  • Thanks for uploading the patch first, but I hope you upload the full game soon.

    Will the 1.2 patch work on 1.0?

  • Yes, it should. (Any old savefiles would have to be moved to new location if you want to continue from an old save, though.)

    I’m uploading the new installer right now, but it’s likely to take a few hours (FileZilla says three, but you never know).

  • One of those mousey things in that area north of the base, with those squiggly spreadshooters, is now on the lower level of the second structure, with the E.T. thing, instead of on the third level with that bulgy thing.

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