Progress on the new version of Phenomenon 32 is surprisingly fast, despite the occasional crash. I’ve already implemented several types of terrain, enemies, things to collect, a simple attack, anomalies, and hit points. And I like the minimalist look – it really does have something eerie.
And it reminds me of Metroid II, which is still one of my favourite games of all time.
Verena is currently out, buying a wedding dress with her mother. I miss her, but at least I’m working. The cat is sitting on the armchair and cleaning her paws. Zathras is sunning himself, while Zathras is swimming. Next up: the main menu and the map.