Citizen Game interview and stuff

There’s a new interview with me at Citizen Game, which is pretty neat. And I have a really interesting post about game design that I’m currently not managing to actually publish. Also I can’t access Twitter. Oh, the joys of 56k. It’s like trying to run Gothic 3 on an Amiga.

On the plus side, what looked like some weird orders turned out to be a TSWCE contest run by the folks at Jay is Games, so at least I don’t have to worry about that. Now all I need is to get people to actually buy the game…

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