Today has been a day of excellent progress in Phenomenon 32. I still occasionally build levels that are too big (i.e. that won’t be playable on normal hardware and have to be altered), but I’m very happy with this strange post-apocalyptic world that is coming together. Will I finish the game before the end of October? We’ll see… I do unfortunately have to work today and tomorrow, which will eat some of my time, but it’s not entirely impossible that in two or three days, with the help of the all-powerful Atheismo, the game will be finished. Of course there will still be playtesting and polishing to do, but I’m not too worried about that. Right now I’m quite excited – I’m approaching the last areas of the game, and I’ve been looking forward to those for a while.
And now I have to go teach some people about academic writing. Blargh. At least the company is good.