Last Rose in a Desert Garden

“A moody, post-apocalyptic PC game… One of the best! A must-play!”
– Scott C. Carr, Chief Editor, Apocalypse Fiction Magazine

As death fell from the sky, the world ended – and the last story began…

Last Rose in a Desert Garden is a short post-apocalyptic game about the sole survivor of a nuclear war, who wanders the ruins of the earth, looking for hope. A story of a dark and all too possible future.

Written, designed and developed by Jonas Kyratzes.

Note: This game is now old and may not work on many systems. It is primarily kept here because some people are very fond of it despite its many flaws (I was 16 when I wrote this!).



The first version of Last Rose in a Desert Garden was released in the year 2000. This updated version, produced several years later, fixes some bugs and improves some of the interactive content. The game was intentionally designed to be short, and to employ rather unique language (for this type of story); none of this has been altered.


  • a mouse
  • a keyboard
  • a computer
  • Windows 9x/ME/XP
  • a few megs on your hard drive

Jonas Kyratzes – writing, design, graphics

The Beta Testers:

Bernie Craven, Alexander Tait, Bonnie Collins, Denise McCreary, Len Green, Albert Huber, Cees Porck, Ed Bridson, Julian Marioulas, Ken Ricklefs, Carolyn Draper, Bonnie Hale, Mike Maglione, Carol Scott, Max Novak


Even though Last Rose is a very easy game, a lot of people get stuck. If you can’t get past a part of the game and are running out of patience, you could – though I recommend playing on – look at a walkthrough. There are three of them:

My thanks to all three of them, and also to Alex Tait, who wrote the first walkthrough for JA+ back in the day.

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