Far Out There

Far Out There is another short story I wrote for Phoenix Point. This one is a bit shorter, but it has a flavour all of its own. (The most important aspect of writing a story, I’ve always felt, is voice. I can’t write a story without having found the right voice. This is the reason it takes me a long time to get going, and why I write very carefully and precisely; the advantage is that I don’t need to edit as much.)

Here’s a fun bit of trivia: this story, while fitting perfectly into the game’s mythos, is partially inspired by the most terrifying dream I’ve ever had. The details are quite different, but the central experience, of the encounter that forms the story’s climax, is drawn from my own life. Except it wasn’t real. I hope.