Best of Casual Gameplay 2012

Yay! In the Best of Casual Gameplay 2012 awards, The Sea Will Claim Everything was voted #1 in Narrative, The Fabulous Screech was voted #1 in Interactive Art or Experimental, and Traitor was voted #2 in the Shooter category. This has really helped to cheer me up after these last …

How We Talk About Ourselves

Some thoughts and clarifications on the subject of identity politics, here in response to “why we talk about ourselves” by Liz Ryerson. It is, as opposed to most of the responses I got, calmly written, but I also have to say that it misses the point of what I said …

Would You Kindly Not

I don’t often feel the need to respond to articles about game design; ironically, when I do it’s usually to those that could be seen as being “on the same side” as myself. Thus the article that I am going to talk to is in support of a lot of …

Best of Casual Gameplay 2012

So the time has come again for the Best of Casual Gameplay awards. These awards are voted for by the public, so winning one last time for The Book of Living Magic was quite meaningful to me. This time I have more than one nomination – as a matter of …

Look Back

2012 is over. A long, interesting, difficult year, full of surprises. It started out with a sustained burst of creativity. We did the first few episodes of The Starving Artists’ Kitchen, including running a tiny Indiegogo campaign. Making the show was fun, if not exactly easy, and it felt like …

We May Have Lost The Battle

A quick note from the organizers of Wikileaks Stories: we’ve let the domain expire, and are putting this project to rest. It was a valiant attempt, but the lack of support from the indie scene meant it didn’t stand much of a chance. Still, we don’t regret trying, and the …