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<channel>
	<title>Jonas Kyratzes</title>
	<atom:link href="http://www.jonas-kyratzes.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jonas-kyratzes.net</link>
	<description>Writer, filmmaker, game designer</description>
	<lastBuildDate>Fri, 03 Sep 2010 12:03:17 +0000</lastBuildDate>
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		<title>Commentarium Strikes Back</title>
		<link>http://www.jonas-kyratzes.net/2010/09/03/commentarium-strikes-back/</link>
		<comments>http://www.jonas-kyratzes.net/2010/09/03/commentarium-strikes-back/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 12:03:17 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Film]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1776</guid>
		<description><![CDATA[Commentarium, our film review website, is back! And this time it&#8217;s staying. Expect one update per day &#8211; sometimes it will be just a small thought or discussion topic or link, other times it will be long and detailed reviews or articles. It shall be fun! So what are we restarting with? Well, what else? [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.commentarium.net">Commentarium</a>, our film review website, is back! And this time it&#8217;s staying. Expect one update per day &#8211; sometimes it will be just a small thought or discussion topic or link, other times it will be long and detailed reviews or articles. It shall be fun!</p>
<p>So what are we restarting with? Well, what else? A review of <a href="http://www.commentarium.net/2010/09/the-twilight-saga-eclipse/"><em>The Twilight Saga: Eclipse</em></a>!</p>
<p>Upcoming reviews:</p>
<ul>
<li>Monsters</li>
<li>Tucker and Dale VS Evil</li>
<li>The Disappearance of Alice Creed</li>
<li>Solomon Kane</li>
<li>Timer</li>
<li>Going Postal</li>
<li>Screamers</li>
</ul>
<p>Yep. Fun this shall be.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Urthona Revolution update</title>
		<link>http://www.jonas-kyratzes.net/2010/09/02/the-urthona-revolution-update/</link>
		<comments>http://www.jonas-kyratzes.net/2010/09/02/the-urthona-revolution-update/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 13:48:44 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Literature]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1774</guid>
		<description><![CDATA[In case you were wondering, I haven&#8217;t given up on The Urthona Revolution. I am currently just trying to decide where the comic will be hosted. When I&#8217;ve decided that, the story will continue with one update per week &#8211; though perhaps with more pages per update than before. Meanwhile, have you read A Stray [...]]]></description>
			<content:encoded><![CDATA[<p>In case you were wondering, I haven&#8217;t given up on <em>The Urthona Revolution</em>. I am currently just trying to decide where the comic will be hosted. When I&#8217;ve decided that, the story will continue with one update per week &#8211; though perhaps with more pages per update than before.</p>
<p>Meanwhile, have you read <a href="http://www.botaram.com/">A Stray to Botaram</a>?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/09/02/the-urthona-revolution-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The New Fuck You</title>
		<link>http://www.jonas-kyratzes.net/2010/09/02/the-new-fuck-you/</link>
		<comments>http://www.jonas-kyratzes.net/2010/09/02/the-new-fuck-you/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 12:43:21 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1772</guid>
		<description><![CDATA[Lots of updates on the way, including Commentarium and The Infinite Ocean. Until then, enjoy this excellent new Street Sweeper Social Club song: Now this, this is poetry.]]></description>
			<content:encoded><![CDATA[<p>Lots of updates on the way, including Commentarium and <em>The Infinite Ocean</em>. Until then, enjoy this excellent new Street Sweeper Social Club song:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mWEp-xUp1bw?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/mWEp-xUp1bw?fs=1&amp;hl=en_GB" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Now this, this is poetry.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/09/02/the-new-fuck-you/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Hypocrites</title>
		<link>http://www.jonas-kyratzes.net/2010/08/30/hypocrites/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/30/hypocrites/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 23:48:22 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1764</guid>
		<description><![CDATA[And when thou prayest, thou shalt not be as the hypocrites are: for they love to pray standing in the synagogues and in the corners of the streets, that they may be seen of men. Verily I say unto you, They have their reward. But thou, when thou prayest, enter into thy closet, and when [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>And when thou prayest, thou shalt not be as the hypocrites are: for they love to pray standing in the synagogues and in the corners of the streets, that they may be seen of men. Verily I say unto you, They have their reward.<br />
But thou, when thou prayest, enter into thy closet, and when thou hast shut thy door, pray to thy Father which is in secret; and thy Father which seeth in secret shall reward thee openly.</p>
<p>(Matthew 6:5-6)</p></blockquote>
<p>I think a lot of Christians would do well to remember this one. When they encounter yet another idiot claiming that &#8220;our God is greater&#8221; (i.e. we are better than other people) or go to a church that cost more money to build than some people earn in their whole lives, they should remember what the person they believe is the Son of God <em>actually said</em>. Truly following Christ is not about making a big fuss about your faith or the might of <em>your</em> God; it&#8217;s about living by Christ&#8217;s principles. It&#8217;s about turning the other cheek, loving your enemies, and showing mercy when others wouldn&#8217;t. It&#8217;s about giving to the poor, and not turning away those that society has cast out. It&#8217;s not about fetishizing death by crucifixion, either; it&#8217;s about loving life and the living, and being prepared to sacrifice everything in the name of love.</p>
<p>If you&#8217;re not willing to do that, you better STFU about &#8220;your&#8221; God.</p>
<blockquote><p>That the Jews assumed a right Exclusively to the benefits of God. will  be a lasting witness against them. &amp; the same will it be against  Christians</p>
<p>- William Blake</p></blockquote>
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			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/08/30/hypocrites/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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		<item>
		<title>Puzzle Fuzzle</title>
		<link>http://www.jonas-kyratzes.net/2010/08/26/puzzle-fuzzle/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/26/puzzle-fuzzle/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 15:21:25 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1758</guid>
		<description><![CDATA[Remaking The Infinite Ocean is an interesting challenge; a lot of it has been very easy, but some parts of the process have had me badly stumped. The numeric puzzles are the biggest obstacle &#8211; while I had a basic idea of how to make them more accessible, translating that to something even remotely elegant [...]]]></description>
			<content:encoded><![CDATA[<p>Remaking <em>The Infinite Ocean</em> is an interesting challenge; a lot of it has been very easy, but some parts of the process have had me badly stumped. The numeric puzzles are the biggest obstacle &#8211; while I had a basic idea of how to make them more accessible, translating that to something even remotely elegant while also preserving some gameplay has been quite difficult. Finding passwords is central to my understanding of the story, so I can&#8217;t remove that aspect, but experience shows that the old implementation was just too frustrating for most people.</p>
<p>The new version takes a slightly different approach, treating passwords almost like inventory items, and allowing you to combine passwords via drag &amp; drop. Finding them is also easier: the game plays a sound to let you know when you&#8217;ve found one, and when reading journals etc. there&#8217;s a scanner option which highlights them in the text.</p>
<p>This way, the puzzles are more visual and more accessible, while still fitting with the setting and plot.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Games are Art: The Romeo and Juliet Argument</title>
		<link>http://www.jonas-kyratzes.net/2010/08/24/games-are-art-the-romeo-and-juliet-argument/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/24/games-are-art-the-romeo-and-juliet-argument/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 14:51:02 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[games are art]]></category>
		<category><![CDATA[romeo and juliet]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1755</guid>
		<description><![CDATA[A short video-type-thing about one of arguments that always get repeated when the &#8220;Are games art?&#8221; debate pops up again. I mainly did this to get it out of my head.]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/2ram8KHSvtM?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/2ram8KHSvtM?fs=1&amp;hl=en_GB" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>A short video-type-thing about one of arguments that always get repeated when the &#8220;Are games art?&#8221; debate pops up again. I mainly did this to get it out of my head.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/08/24/games-are-art-the-romeo-and-juliet-argument/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Phenomenon 32 Bloopers</title>
		<link>http://www.jonas-kyratzes.net/2010/08/22/phenomenon-32-bloopers/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/22/phenomenon-32-bloopers/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 12:57:41 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1751</guid>
		<description><![CDATA[Warning: don&#8217;t watch this if you haven&#8217;t played/finished Phenomenon 32! Otherwise&#8230; enjoy! We certainly did.]]></description>
			<content:encoded><![CDATA[<p>Warning: don&#8217;t watch this if you haven&#8217;t played/finished <em>Phenomenon 32</em>!<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_C7YebxCJms?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/_C7YebxCJms?fs=1&amp;hl=en_GB" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Otherwise&#8230; enjoy! We certainly did.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/08/22/phenomenon-32-bloopers/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>What happens when French people design software.</title>
		<link>http://www.jonas-kyratzes.net/2010/08/21/what-happens-when-french-people-design-software/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/21/what-happens-when-french-people-design-software/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 14:43:04 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1745</guid>
		<description><![CDATA[This is wrong on so many levels, it approaches actual beauty. It&#8217;s like poetry. Thank you, Multimedia Fusion. Thank you, Clickteam. You have made the life of a hard-working game designer a little brighter. Merci beaucoup.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.jonas-kyratzes.net/wp-content/uploads/2010/08/mmf2.jpg"><img class="size-full wp-image-1746   aligncenter" title="Ils sont fous, ces software designers!" src="http://www.jonas-kyratzes.net/wp-content/uploads/2010/08/mmf2.jpg" alt="" width="276" height="381" /></a></p>
<p style="text-align: left;">This is wrong on so many levels, it approaches actual beauty. It&#8217;s like poetry.</p>
<p>Thank you, Multimedia Fusion. Thank you, Clickteam. You have made the life of a hard-working game designer a little brighter. Merci beaucoup.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.jonas-kyratzes.net/2010/08/21/what-happens-when-french-people-design-software/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<item>
		<title>And now for the end of the fucking world&#8230;</title>
		<link>http://www.jonas-kyratzes.net/2010/08/21/and-now-for-the-end-of-the-fucking-world/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/21/and-now-for-the-end-of-the-fucking-world/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 09:59:15 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1741</guid>
		<description><![CDATA[Last night I had a creepy dream about an asteroid hitting the Earth and generating a huge wave (or several, actually, in the dream). The dream wasn&#8217;t particularly realistic &#8211; my parents and Verena and I survived the second wave in a submerged car &#8211; but it certainly was frightening. Seeing that wave approaching the [...]]]></description>
			<content:encoded><![CDATA[<p>Last night I had a creepy dream about an asteroid hitting the Earth and generating a huge wave (or several, actually, in the dream). The dream wasn&#8217;t particularly realistic &#8211; my parents and Verena and I survived the second wave in a submerged car &#8211; but it certainly was frightening. Seeing that wave approaching the beach of Nikiti was a truly eerie feeling.</p>
<p>Then, in the morning, Verena told me she had dreamt nearly the same thing. In her dream we were in Frankfurt, and the details were all different&#8230; but she also dreamt about asteroid impact and a giant wave.</p>
<p>How creepy is that?</p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>What I Am Doing Right Now</title>
		<link>http://www.jonas-kyratzes.net/2010/08/20/what-i-am-doing-right-now/</link>
		<comments>http://www.jonas-kyratzes.net/2010/08/20/what-i-am-doing-right-now/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 18:46:57 +0000</pubDate>
		<dc:creator>Jonas</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1737</guid>
		<description><![CDATA[I have purchased Multimedia Fusion Developer 2, and will be using that to create flash games. And hopefully I will make some money doing so, because a) we need it b) that would mean more games. Right now I&#8217;m working on a remake of The Infinite Ocean to teach myself how to use my new [...]]]></description>
			<content:encoded><![CDATA[<p>I have purchased Multimedia Fusion Developer 2, and will be using that to create flash games. And hopefully I will make some money doing so, because a) we need it b) that would mean more games.</p>
<p>Right now I&#8217;m working on a remake of <em>The Infinite Ocean</em> to teach myself how to use my new tools. It&#8217;s about time, anyway: I still get regular comments about the game, and the current version doesn&#8217;t run on most systems. I&#8217;m not changing the graphics or the plot, by the way &#8211; though I&#8217;ll probably make some changes to the writing here and there. I am, however, working on improving the interface and the puzzles (such as they are), to make the game a bit more accessible.</p>
<p>So far MMF2 is proving&#8230; interesting. It&#8217;s like a slightly cruder version of Construct, but considerably more stable. Some aspects of its design are infuriatingly inelegant, but it works &#8211; and it makes flash games. So I can&#8217;t complain much.</p>
<p>And I&#8217;m still writing stuff for <a href="http://distractionware.com/blog/?p=1429"><em>Nexus City</em></a> (check out the screenshots!), which will be so awesome that even I can&#8217;t wait to play it. Hype much? Probably. But the test versions I&#8217;ve seen make me very happy.</p>
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		<slash:comments>2</slash:comments>
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