Monthly Archive for April, 2010

Pope Song!

Tim Minchin says everything that needs to be said about the recent revelations mildly surprising news that the Pope knew about the sexual abuse of children by Catholic priests and helped cover up for the priests responsible (thus leading to more abuse).

Dominatrix Spam

Things are getting slightly delayed again for technical, flat-related reasons. Nothing terrible, just work that needs to be done. Phenomenon 32 will be released very soon, I think. I know, I know. We’ll see. But it won’t be long now. I have other creative stuff to talk about, too, as soon as time permits. It shall be good.

Also, ever since I wrote my review of Auntie Pixelante’s Redder, I keep getting bondage-related spam comments, usually involving the term dominatrix. Somehow I find this to be utterly hilarious.

what you could read

I’m working on the Avatar article for Commentarium, and would desperately love to finish it today, but a massive headache is preventing me from doing so. Same goes for playtesting Phenomenon 32.

So, since there’s nothing interesting on this site, what could you read? Well, there’s this excellent article on Civilization I found the other day, or Verena’s amusing article on The Phantom of the Opera: Love Never Dies, or the Commentarium review of Fantastic Mr. Fox. I’m sure there’s more somewhere, but you’ll have to find it yourself. I’m going to eat something now.

It would appear we are orbiting a star.

Phenomenon 32 is almost finished. Well, actually it is finished, but I’m mulling over some sound issues right now. Not so much problems as a way of doing things a little better. But the game can be played, and it doesn’t appear to be crashing. Well, it crashed once, but I’m not sure what I did, and it hasn’t reoccured. And even if it did, I would have an idea of how to deal with it.

Anyway. I’m considering taking a short break from working on Phenomenon 32 to write that article about Avatar. Maybe I will do that. I could use a break, and I really want to get these arguments out of my system.

But for now, the sun is out – a rare enough event in this depressing country – and I will go cycling with my wife.

A short list of things that are new

What is new in the world of Jonas? Here’s a list:

And back to work. Yes, it’s time to approach the mysteries of the communications screen…

My business is to Create: Roger Ebert and video games

I’ve been participating in the discussion on Roger Ebert’s article/post about video games not being art, and wanted to share a couple of brief thoughts.

On twitter, Anna Anthropy asked why anyone actually cares what Roger Ebert thinks about video games. It’s a valid question, and here’s my answer:

Whether we like it or not, critics and academics still play a part in how culture is shaped. Sometimes this is great, sometimes it’s completely absurd – but it’s how things are. If Roger Ebert’s opinion changes, if Roger Ebert can be made to see the beauty and potential of computer games, it will have an effect. A tiny effect, but an effect nonetheless. It will push the world towards the light, if only by a minuscule amount.

Does that mean we should be running around begging academics and critics for their approval? No. Quite the opposite. That’s why the quote on top of the games page on this site says:

“I must Create a System, or be enslav’d by another Man’s.
I will not Reason & Compare; my business is to Create.”
- William Blake

That’s the essence of my creative approach. My business is to create, not to talk and theorize about creating. (I do that too, but in my spare time.)

But Roger Ebert is someone I respect. Oh, I disagree with at least 50% of his reviews, but I respect him because he comes by his reviews honestly. He thinks about the things that he writes about, and though he often misses the point, even his wrong conclusions are the result of thought and honest emotion. Ebert cares about art. I’d rather have Ebert as an opponent to argue with than a million games-are-art-because-they-sell hypocrites agreeing with me.

Roger Ebert has been known to change his mind, when persuaded by logical argument. He has even, to some degree, gotten over the snobbery a lot of people exhibit at the work of Stephen King. (My own position is that King is the most significant American writer of the last 50 or more years. Just so you know.) If he could get over his dislike of computer games, if he could actually engage the subject instead of simply talking about it, I think he would find a great deal of potential for beauty.

He would also find a great deal of shoddy work and uninspired crap passed off as great art, and frankly I wouldn’t mind another critic who would call this stuff out in clear and strong language. Besides, it might be refreshing to have someone with Ebert’s perspective of a long-time movie critic looking at games, both good and bad. Not that I think he’ll start writing game reviews, but still. I would like to know what he would think of (I Fell In Love With) The Majesty of Colors, or Photopia, or Bioshock. After all, this is the guy who recognized Dark City for the masterpiece that it is, when so many other critics dismissed it as weird sci-fi crap. (Pretty much the same way so many critics are currently dismissing games.)

But it only goes so far. For me, and hopefully for all the other game creators out there, responding to Roger Ebert’s comments (thoughtfully and nicely, please) is something I do in my spare time, like theorizing about games. If Roger Ebert can’t be convinced, I won’t lose any sleep over it. If Anna Anthropy never again spends a single second thinking about Roger Ebert’s position on video games, I won’t mind, because that’s absolutely her right. More than that: it’s the perfectly healthy response of a person with artistic integrity. But I think my response is OK, too.

Our business is to create, and that’s what I do.

i posts lolcat

3D Kitteh
moar funny pictures

William Bond

Here’s something different for today: the last lines of “William Bond”, one of William Blake’s poems from the Pickering Manuscript. I don’t know about you, but they make me shiver with their beauty every time I read them, especially the last two.

I thought Love livd in hot sun shine
But O he lives in the Moony light
I thought to find Love in the heat of day
But sweet Love is the Comforter of Night

Seek Love in the pity of others Woe
In the gentle relief of anothers care
In the darkness of night & the winters snow
In the naked & outcast Seek Love there

The Good News

The bad news is that I need to work on Phenomenon 32 for a few more days.

The good news is that the reason I need to work on it is that I seem to have discovered the origin of the constant crashing that was so ruining the game for me. Fixing it means a radical redesign of the map screen, which is basically the heartpiece of the whole game, but that’s OK – it won’t be fun, but it can be done, and if it makes the game work, it’s absolutely worth it.

and I’d left all my papers on the Ticonderoga

The new version of Phenomenon 32 has been compiled. Tomorrow shall be dedicated to playtesting. Let’s hope I don’t find too many problems.

Meanwhile, in celebration of this small but perhaps significant victory, here’s Tom Waits performing Shore Leave. It’s not exactly a song, more of a narrative with music, but it’s beautiful and atmospheric and not infrequently hilarious. Probably not everyone’s cup of tea, but I hate tea and I love this. So there.

Enjoy.

Got the wrong Kyratzes?

My wife's website is over there. There are no other people called Kyratzes online as far as we know.

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