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	<title>Comments on: An Update! An Update!</title>
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	<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/</link>
	<description>Writer, filmmaker, game designer</description>
	<lastBuildDate>Mon, 26 Jul 2010 05:42:11 +0000</lastBuildDate>
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		<title>By: Jonas</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1810</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Wed, 03 Feb 2010 12:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1810</guid>
		<description>&lt;blockquote&gt;I myself am running Vista, and I haven’t had a terrible number of problems; just runs a bit slow when loading the cutscenes, and for some reason nothing really appears on the map, though if I click in just the right spot, I can go to the next area. I’ve also had two instances of spawning inside terrain and thus having to leave the game.&lt;/blockquote&gt;

Does your user have admin privileges?
I&#039;m wondering if Vista is somehow preventing Ph32 from creating new files. That would explain the absence of icons on the map.

&lt;blockquote&gt;I did notice some other game-breaking bugs however. The “Workshop III” has some issues when applying upgrades, as it shoots up from 1/5th to 4/5ths with a single upgrade and if it goes beyond the counter resets it to base level. This goes for the initial two upgrades, but I don’t know about the rest as I haven’t acquired them yet.&lt;/blockquote&gt;

That is bizarre, especially since there&#039;s no code that should tell it to reset - but I&#039;ll have a look at it. It&#039;s probably something very tiny that accidentally changed before the game was released. I know that the upgrades used to work fine for me.

&lt;blockquote&gt;Also the “Main menu” Load screen doesn’t work at all. That isn’t as bad as it seems, as one can start a new game and go load from there.&lt;/blockquote&gt;
Now that is VERY strange, but it doesn&#039;t really matter, since the code will be rewritten completely for the new save/load system.</description>
		<content:encoded><![CDATA[<blockquote><p>I myself am running Vista, and I haven’t had a terrible number of problems; just runs a bit slow when loading the cutscenes, and for some reason nothing really appears on the map, though if I click in just the right spot, I can go to the next area. I’ve also had two instances of spawning inside terrain and thus having to leave the game.</p></blockquote>
<p>Does your user have admin privileges?<br />
I&#8217;m wondering if Vista is somehow preventing Ph32 from creating new files. That would explain the absence of icons on the map.</p>
<blockquote><p>I did notice some other game-breaking bugs however. The “Workshop III” has some issues when applying upgrades, as it shoots up from 1/5th to 4/5ths with a single upgrade and if it goes beyond the counter resets it to base level. This goes for the initial two upgrades, but I don’t know about the rest as I haven’t acquired them yet.</p></blockquote>
<p>That is bizarre, especially since there&#8217;s no code that should tell it to reset &#8211; but I&#8217;ll have a look at it. It&#8217;s probably something very tiny that accidentally changed before the game was released. I know that the upgrades used to work fine for me.</p>
<blockquote><p>Also the “Main menu” Load screen doesn’t work at all. That isn’t as bad as it seems, as one can start a new game and go load from there.</p></blockquote>
<p>Now that is VERY strange, but it doesn&#8217;t really matter, since the code will be rewritten completely for the new save/load system.</p>
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		<title>By: Dojutrek</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1808</link>
		<dc:creator>Dojutrek</dc:creator>
		<pubDate>Wed, 03 Feb 2010 07:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1808</guid>
		<description>Wolfgang, that sounds like a Graphical issue. Like the game itself isn&#039;t being allowed to process fully. What Graphics Card are you running?

Also, Vista is notorious for it&#039;s issues. Consider disabling UAC (User Account Control), it sometimes blocks various programs and access rights. You can do this from MSConfig, I&#039;ll post the access to it below. 

Start &gt; Run &gt; MSConfig &gt; Tools &gt; Disable UAC

Now I don&#039;t know if it will work, but I know that having UAC active causes issues with some games.

(Sorry, if I sound rather harsh or vague. I&#039;m not as familiar with Windows Vista as XP, but I do know several work-arounds for common issues.)</description>
		<content:encoded><![CDATA[<p>Wolfgang, that sounds like a Graphical issue. Like the game itself isn&#8217;t being allowed to process fully. What Graphics Card are you running?</p>
<p>Also, Vista is notorious for it&#8217;s issues. Consider disabling UAC (User Account Control), it sometimes blocks various programs and access rights. You can do this from MSConfig, I&#8217;ll post the access to it below. </p>
<p>Start &gt; Run &gt; MSConfig &gt; Tools &gt; Disable UAC</p>
<p>Now I don&#8217;t know if it will work, but I know that having UAC active causes issues with some games.</p>
<p>(Sorry, if I sound rather harsh or vague. I&#8217;m not as familiar with Windows Vista as XP, but I do know several work-arounds for common issues.)</p>
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		<title>By: Wolfgang DelaSangre</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1807</link>
		<dc:creator>Wolfgang DelaSangre</dc:creator>
		<pubDate>Wed, 03 Feb 2010 06:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1807</guid>
		<description>Glad to see you&#039;re feeling better, Jonas.  Rest from work does a man good.

Dojutrek seems to be on to something.  I myself am running Vista, and I haven&#039;t had a terrible number of problems; just runs a bit slow when loading the cutscenes, and for some reason nothing really appears on the map, though if I click in just the right spot, I can go to the next area.  I&#039;ve also had two instances of spawning inside terrain and thus having to leave the game.</description>
		<content:encoded><![CDATA[<p>Glad to see you&#8217;re feeling better, Jonas.  Rest from work does a man good.</p>
<p>Dojutrek seems to be on to something.  I myself am running Vista, and I haven&#8217;t had a terrible number of problems; just runs a bit slow when loading the cutscenes, and for some reason nothing really appears on the map, though if I click in just the right spot, I can go to the next area.  I&#8217;ve also had two instances of spawning inside terrain and thus having to leave the game.</p>
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	<item>
		<title>By: Dojutrek</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1806</link>
		<dc:creator>Dojutrek</dc:creator>
		<pubDate>Wed, 03 Feb 2010 06:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1806</guid>
		<description>What OS are you running? Personally, I&#039;m running Windows XP (SP2) and the Compatibility swap is quite effective.</description>
		<content:encoded><![CDATA[<p>What OS are you running? Personally, I&#8217;m running Windows XP (SP2) and the Compatibility swap is quite effective.</p>
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		<title>By: Evan Balster</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1805</link>
		<dc:creator>Evan Balster</dc:creator>
		<pubDate>Wed, 03 Feb 2010 06:08:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1805</guid>
		<description>NT mode doesn&#039;t help, in my case.</description>
		<content:encoded><![CDATA[<p>NT mode doesn&#8217;t help, in my case.</p>
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		<title>By: Evan Balster</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1804</link>
		<dc:creator>Evan Balster</dc:creator>
		<pubDate>Wed, 03 Feb 2010 05:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1804</guid>
		<description>I E-mailed you about this, but I get an unresponsive screen when the intro finishes.  I think it&#039;s a map but it responds to no keypresses or mouse input other than displaying the rotating, square cursor.

It mocks me.</description>
		<content:encoded><![CDATA[<p>I E-mailed you about this, but I get an unresponsive screen when the intro finishes.  I think it&#8217;s a map but it responds to no keypresses or mouse input other than displaying the rotating, square cursor.</p>
<p>It mocks me.</p>
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		<title>By: Dojutrek</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1803</link>
		<dc:creator>Dojutrek</dc:creator>
		<pubDate>Wed, 03 Feb 2010 03:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1803</guid>
		<description>Alright, it seems changing the Compatibility to the above actually did some good. I watched the entire &quot;Opening Data Burst&quot; and was able to start a new game without any problems. I&#039;m still on the fence about if it will work through the entire game, but it&#039;s definitely more stable then before.

I did notice some other game-breaking bugs however. The &quot;Workshop III&quot; has some issues when applying upgrades, as it shoots up from 1/5th to 4/5ths with a single upgrade and if it goes beyond the counter resets it to base level. This goes for the initial two upgrades, but I don&#039;t know about the rest as I haven&#039;t acquired them yet.

Also the &quot;Main menu&quot; Load screen doesn&#039;t work at all. That isn&#039;t as bad as it seems, as one can start a new game and go load from there.

Otherwise, it seems the Crashing issue has been reduced on my machine. I hope this has helped anyone else having the same problems.</description>
		<content:encoded><![CDATA[<p>Alright, it seems changing the Compatibility to the above actually did some good. I watched the entire &#8220;Opening Data Burst&#8221; and was able to start a new game without any problems. I&#8217;m still on the fence about if it will work through the entire game, but it&#8217;s definitely more stable then before.</p>
<p>I did notice some other game-breaking bugs however. The &#8220;Workshop III&#8221; has some issues when applying upgrades, as it shoots up from 1/5th to 4/5ths with a single upgrade and if it goes beyond the counter resets it to base level. This goes for the initial two upgrades, but I don&#8217;t know about the rest as I haven&#8217;t acquired them yet.</p>
<p>Also the &#8220;Main menu&#8221; Load screen doesn&#8217;t work at all. That isn&#8217;t as bad as it seems, as one can start a new game and go load from there.</p>
<p>Otherwise, it seems the Crashing issue has been reduced on my machine. I hope this has helped anyone else having the same problems.</p>
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		<title>By: Dojutrek</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1802</link>
		<dc:creator>Dojutrek</dc:creator>
		<pubDate>Wed, 03 Feb 2010 02:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1802</guid>
		<description>Well, that is good news. The save system update will be pretty helpful.

Another point of good news, I&#039;ve been toying with the compatibility settings and I think I&#039;ve found a way to fix the crash problems. My initial testing with the &quot;Windows 2000&quot; compatibility increased the stability somewhat, but it tipped me off that something with Windows must be causing the crashes. 

I quickly started testing various other compatibility settings and have found &quot;Windows NT (Service Pack 5)&quot; to be the most stable. I quickly tested this and breezed through the starting areas with no crashes at all, but it might just be dumb luck. So I&#039;ll keep you apprised on the testing.</description>
		<content:encoded><![CDATA[<p>Well, that is good news. The save system update will be pretty helpful.</p>
<p>Another point of good news, I&#8217;ve been toying with the compatibility settings and I think I&#8217;ve found a way to fix the crash problems. My initial testing with the &#8220;Windows 2000&#8243; compatibility increased the stability somewhat, but it tipped me off that something with Windows must be causing the crashes. </p>
<p>I quickly started testing various other compatibility settings and have found &#8220;Windows NT (Service Pack 5)&#8221; to be the most stable. I quickly tested this and breezed through the starting areas with no crashes at all, but it might just be dumb luck. So I&#8217;ll keep you apprised on the testing.</p>
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		<title>By: Old Man Bill</title>
		<link>http://www.jonas-kyratzes.net/2010/02/03/an-update-an-update/comment-page-1/#comment-1801</link>
		<dc:creator>Old Man Bill</dc:creator>
		<pubDate>Wed, 03 Feb 2010 01:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=1139#comment-1801</guid>
		<description>I&#039;m glad you&#039;re feeling better. It&#039;s almost worth having nearly broken my hand. Ow ow ow ow ow.

In some form or other, I&#039;d love to see what&#039;s become of the desert wanderer I sent off to Oneiropolis. I&#039;m sure there&#039;s something special about him. If anyone can resist the influence of Urizen, it&#039;ll be him.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you&#8217;re feeling better. It&#8217;s almost worth having nearly broken my hand. Ow ow ow ow ow.</p>
<p>In some form or other, I&#8217;d love to see what&#8217;s become of the desert wanderer I sent off to Oneiropolis. I&#8217;m sure there&#8217;s something special about him. If anyone can resist the influence of Urizen, it&#8217;ll be him.</p>
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