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	<title>Comments on: Two Things About The Humans</title>
	<atom:link href="http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/</link>
	<description>Writer, filmmaker, game designer</description>
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		<title>By: Jonas</title>
		<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/comment-page-1/#comment-1435</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Sun, 29 Nov 2009 22:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=974#comment-1435</guid>
		<description>When I find the time, I&#039;m going to write a long review, and post that to the IMDb. It&#039;s really a wonderful film - it deserves to be seen by as many people as possible.

I&#039;ve also updated the thing about filesharing - I got the slightly wrong info from the Wikipedia entry on the movie, which should probably be edited to mention donations.

And again - truly an excellent film. Thanks for making it.</description>
		<content:encoded><![CDATA[<p>When I find the time, I&#8217;m going to write a long review, and post that to the IMDb. It&#8217;s really a wonderful film &#8211; it deserves to be seen by as many people as possible.</p>
<p>I&#8217;ve also updated the thing about filesharing &#8211; I got the slightly wrong info from the Wikipedia entry on the movie, which should probably be edited to mention donations.</p>
<p>And again &#8211; truly an excellent film. Thanks for making it.</p>
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		<title>By: Eric D. Wilkinson</title>
		<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/comment-page-1/#comment-1434</link>
		<dc:creator>Eric D. Wilkinson</dc:creator>
		<pubDate>Sun, 29 Nov 2009 21:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=974#comment-1434</guid>
		<description>Jonas, 

I really appreciate the kind words about our film. After two years, it&#039;s nice to see people still writing about the film.

Regarding the issue of piracy / bittorrent it&#039;s not really something were &quot;fine with&quot;. We addressed the issue when the movie came out and was widely pirated by asking tjose that watched the film via bittorrent to please go to www.manfromearth.com and donate something in exchange for watchingthis film this way. Two years later, we are still struggling to breakeven on this film and it still hurts us when people take the film without supporting the filmmakers in any way.

Thanks again for wtiting about our film. Please help spread the word by posting your wonderful review under user comments on our IMDb page.

Thanks again and Happy Holidays.

Best, 

Eric D. Wilkinson
Producer
Jerome Bixby&#039;s The Man From Earth</description>
		<content:encoded><![CDATA[<p>Jonas, </p>
<p>I really appreciate the kind words about our film. After two years, it&#8217;s nice to see people still writing about the film.</p>
<p>Regarding the issue of piracy / bittorrent it&#8217;s not really something were &#8220;fine with&#8221;. We addressed the issue when the movie came out and was widely pirated by asking tjose that watched the film via bittorrent to please go to <a href="http://www.manfromearth.com" rel="nofollow">http://www.manfromearth.com</a> and donate something in exchange for watchingthis film this way. Two years later, we are still struggling to breakeven on this film and it still hurts us when people take the film without supporting the filmmakers in any way.</p>
<p>Thanks again for wtiting about our film. Please help spread the word by posting your wonderful review under user comments on our IMDb page.</p>
<p>Thanks again and Happy Holidays.</p>
<p>Best, </p>
<p>Eric D. Wilkinson<br />
Producer<br />
Jerome Bixby&#8217;s The Man From Earth</p>
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		<title>By: Jonas</title>
		<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/comment-page-1/#comment-1423</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Tue, 24 Nov 2009 22:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=974#comment-1423</guid>
		<description>There&#039;s not so much a deadline as there is a... target. But I won&#039;t announce it, because that will only cause more disasters.</description>
		<content:encoded><![CDATA[<p>There&#8217;s not so much a deadline as there is a&#8230; target. But I won&#8217;t announce it, because that will only cause more disasters.</p>
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		<title>By: Wolfgang DelaSangre</title>
		<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/comment-page-1/#comment-1418</link>
		<dc:creator>Wolfgang DelaSangre</dc:creator>
		<pubDate>Mon, 23 Nov 2009 21:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=974#comment-1418</guid>
		<description>I PARTIALLY agree with the deadline thing, but that&#039;s only because I&#039;m an impatient person and REALLY want to play this game.  Don&#039;t rush yourself, Jonas, you&#039;ll get it done.

In the meantime, this movie sounds great.  That song is also hilarious.</description>
		<content:encoded><![CDATA[<p>I PARTIALLY agree with the deadline thing, but that&#8217;s only because I&#8217;m an impatient person and REALLY want to play this game.  Don&#8217;t rush yourself, Jonas, you&#8217;ll get it done.</p>
<p>In the meantime, this movie sounds great.  That song is also hilarious.</p>
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		<title>By: Evil Roda</title>
		<link>http://www.jonas-kyratzes.net/2009/11/23/two-things-about-the-humans/comment-page-1/#comment-1417</link>
		<dc:creator>Evil Roda</dc:creator>
		<pubDate>Mon, 23 Nov 2009 14:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=974#comment-1417</guid>
		<description>Awesomeness!
Now, set a deadline.
I&#039;ve noticed that with every disaster, you come up with something awesome to make the game even better. This means that the more disasters you have before release, the better the game will be. But, the more disasters you have, the longer we have to wait. Now, conceivably, the number of disasters that cause the increase in awesomeness is infinitely increasable, therefore, the amount of awesomeness in the game is also infinite. So, if we have to wait an infinite amount of time, the game will be infinitely awesome! But, then again, if it takes an infinite amount of time to complete, and we have finite lives, then we won&#039;t be able to play it. But what if the infinite awesomeness is worth it? But...
Dammit, nevermind. I just confused myself severely, and now my gray matter burns with the intensity of a single LED.</description>
		<content:encoded><![CDATA[<p>Awesomeness!<br />
Now, set a deadline.<br />
I&#8217;ve noticed that with every disaster, you come up with something awesome to make the game even better. This means that the more disasters you have before release, the better the game will be. But, the more disasters you have, the longer we have to wait. Now, conceivably, the number of disasters that cause the increase in awesomeness is infinitely increasable, therefore, the amount of awesomeness in the game is also infinite. So, if we have to wait an infinite amount of time, the game will be infinitely awesome! But, then again, if it takes an infinite amount of time to complete, and we have finite lives, then we won&#8217;t be able to play it. But what if the infinite awesomeness is worth it? But&#8230;<br />
Dammit, nevermind. I just confused myself severely, and now my gray matter burns with the intensity of a single LED.</p>
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