I’m currently busy with Phenomenon 32 and other stuff, so enjoy Stephen Fry’s wonderful remarks on the subject of swearing, and the silliness of those who object to it.
I’m currently busy with Phenomenon 32 and other stuff, so enjoy Stephen Fry’s wonderful remarks on the subject of swearing, and the silliness of those who object to it.
Meanwhile, the mighty forces of peaceful Europe and the Obama-changed United States are fighting for the good of the people of Afghanistan by killing as many of them as they can, banks are growing more powerful than ever before, and huge amounts of low-wage workers are constantly having their rights violated. How can anyone doubt the glory of capitalism, in which “every worker is free to seek whatever working deal he or she likes” and “employers that pay below the market rate will inevitably lose their employees to those who pay at or above it”?
While I realize that one shouldn’t feed the trolls, sometimes I simply can’t help it. And so I would like to dedicate this video to “J.H.”, the sociopathic user who wasted my time with absurd arguments unconnected to observable reality and went on to offend myself and my wife.
Enjoy!
(Here’s a link to the actual music video, which is too broad for the blog.)
I woke up this morning and my back hurt. It got worse as the day went on, moving upwards to include my neck, and by now I can barely raise my head. This is extremely annoying and has kept me from writing the long post about the Fantasy Filmfest that I wanted to write. Let’s hope that tonight I can manage to stay under the blanket, so that maybe tomorrow will be a little better. Not that sleeping like this will be fun.
I did manage to do some awesome work on Phenomenon 32, though. There was a number of things that I hadn’t added yet – certain types of obstacles and creatures – that are now there and functioning. And it’s done wonders for the gameplay. Not so much because it adds anything unique, but because it makes the environment more interactive, more challenging and thus more alive. (It’s still not a game about tricky platforming, though. This is an exploration game above all.)
This, by the way, is not an actual location in the game, but a test environment where I, well, test things. And it’s as spoilery as I’m going to get – if I show you everything before you play the game, you won’t have any fun playing.
So the future of Dollhouse is a cheap rip-off of Cell with Battlestar Galactica visuals?
Great.
Review of this and a few more movies to follow tomorrow.