<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Divinity II: Ego Draconis</title>
	<atom:link href="http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/</link>
	<description>Writer, game designer, filmmaker.</description>
	<lastBuildDate>Tue, 07 Feb 2012 21:43:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Jonas</title>
		<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/comment-page-1/#comment-1366</link>
		<dc:creator>Jonas</dc:creator>
		<pubDate>Sun, 15 Nov 2009 12:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=668#comment-1366</guid>
		<description>&lt;blockquote&gt;it the game as long and entertaining as Fallout 3 (BEST GAME EVER!!!), and does it have more variation in the world design than Oblivion?&lt;/blockquote&gt;
The game is much smaller. It&#039;s more varied than Oblivion because it doesn&#039;t copy/paste content like Oblivion does, but it&#039;s much more linear. A very different kind of experience.

&lt;blockquote&gt;also, does it rely on dungeons, or is it mostly above groung like the first. oh, n how similar is it to the first?&lt;/blockquote&gt;
It has plenty of dungeons. At first they&#039;re fun, but later in the game they get quite boring. At least they&#039;re prettier than Oblivion&#039;s dungeons. There is also some above-ground exploration, some of which is fun. The beginning of the game is much better than the later stages, though.

Divinity II very different from the first game. Some of the really good features from the first game are missing, and the sense of freedom is much smaller. On the other hand, I actually finished Divinity II, whereas the first one just became frustrating near the end and made me stop.

All in all, don&#039;t expect a game similar to Oblivion or Fallout (or Divine Divinity). This is much more linear, and much smaller. It still has some truly fun features, though.</description>
		<content:encoded><![CDATA[<blockquote><p>it the game as long and entertaining as Fallout 3 (BEST GAME EVER!!!), and does it have more variation in the world design than Oblivion?</p></blockquote>
<p>The game is much smaller. It&#8217;s more varied than Oblivion because it doesn&#8217;t copy/paste content like Oblivion does, but it&#8217;s much more linear. A very different kind of experience.</p>
<blockquote><p>also, does it rely on dungeons, or is it mostly above groung like the first. oh, n how similar is it to the first?</p></blockquote>
<p>It has plenty of dungeons. At first they&#8217;re fun, but later in the game they get quite boring. At least they&#8217;re prettier than Oblivion&#8217;s dungeons. There is also some above-ground exploration, some of which is fun. The beginning of the game is much better than the later stages, though.</p>
<p>Divinity II very different from the first game. Some of the really good features from the first game are missing, and the sense of freedom is much smaller. On the other hand, I actually finished Divinity II, whereas the first one just became frustrating near the end and made me stop.</p>
<p>All in all, don&#8217;t expect a game similar to Oblivion or Fallout (or Divine Divinity). This is much more linear, and much smaller. It still has some truly fun features, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason</title>
		<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/comment-page-1/#comment-1365</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Sun, 15 Nov 2009 02:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=668#comment-1365</guid>
		<description>it the game as long and entertaining as Fallout 3 (BEST GAME EVER!!!), and does it have more variation in the world design than Oblivion? I hated Oblivion because of its use of &quot;Dungeons&quot;, the leveling system,the leveling enemies, and how every &quot;Dungeons&quot; looked exactly the same. The Game doesn&#039;t come out till January here in the US, n I wanted to put it on my wish-list for Xmas since you can preorder it, so i just wanted to know a bit more about it. also, does it rely on dungeons, or is it mostly above groung like the first. oh, n how similar is it to the first?</description>
		<content:encoded><![CDATA[<p>it the game as long and entertaining as Fallout 3 (BEST GAME EVER!!!), and does it have more variation in the world design than Oblivion? I hated Oblivion because of its use of &#8220;Dungeons&#8221;, the leveling system,the leveling enemies, and how every &#8220;Dungeons&#8221; looked exactly the same. The Game doesn&#8217;t come out till January here in the US, n I wanted to put it on my wish-list for Xmas since you can preorder it, so i just wanted to know a bit more about it. also, does it rely on dungeons, or is it mostly above groung like the first. oh, n how similar is it to the first?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Divinity II: Ego Draconis &#171; Verena Kyratzes</title>
		<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/comment-page-1/#comment-1006</link>
		<dc:creator>Divinity II: Ego Draconis &#171; Verena Kyratzes</dc:creator>
		<pubDate>Sat, 05 Sep 2009 12:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=668#comment-1006</guid>
		<description>[...] Note: Jonas and I are playing this game together, even though it&#8217;s a single-player game. You can read his review here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Note: Jonas and I are playing this game together, even though it&#8217;s a single-player game. You can read his review here. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Welcome to Ego-Bashing Day &#171; Jonas Kyratzes</title>
		<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/comment-page-1/#comment-948</link>
		<dc:creator>Welcome to Ego-Bashing Day &#171; Jonas Kyratzes</dc:creator>
		<pubDate>Sat, 29 Aug 2009 14:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=668#comment-948</guid>
		<description>[...] not Ego Draconis. That continues to be fun, despite our encounter with a quest-killing bug. What we&#8217;re talking [...]</description>
		<content:encoded><![CDATA[<p>[...] not Ego Draconis. That continues to be fun, despite our encounter with a quest-killing bug. What we&#8217;re talking [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cloudwing</title>
		<link>http://www.jonas-kyratzes.net/2009/08/03/divinity-ii-ego-draconis/comment-page-1/#comment-788</link>
		<dc:creator>Cloudwing</dc:creator>
		<pubDate>Thu, 06 Aug 2009 16:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonas-kyratzes.net/?p=668#comment-788</guid>
		<description>Thanks for the review! I&#039;d been hoping to hear how the game out.
And reading it in English helps a bit too.  =)</description>
		<content:encoded><![CDATA[<p>Thanks for the review! I&#8217;d been hoping to hear how the game out.<br />
And reading it in English helps a bit too.  =)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

